This week two people were interested in a really old script I used in a couple of videos a while back. The script helps with retopo in Maya. Since those days, topogun has become available, and is a vastly superior way to work with topology. If you don't have access to topogun, this method does work well (I think) in Maya, but if you do have topo-gun... well, I'd use that.
Click here to get the script (1.4 KB):
Usage video below (21:09 min.):