Jan 22, 2013

Visualarium final assignment

So,  this semester we had three character assignments.  The first was a video game character (see last post).  The second was a cartoon character (see two posts ago) and the third is a visual effects character.  This is my visual effects character sculpt.

The idea with all three characters is you're not making the production model, but instead making concept art which drive the look of the production model in 3D.

*EDIT*** I started adding some simple polypainting in Zbrush.  Rather than make a new post, I'll just update this one. Click the image below for larger view. 





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