So, a friend asked if I would mind showing him a model I made a while back, and talk to him about some of the process involved in creating the model and textures. I uploaded it for him, and figured, why not share it. It is by no means perfect, but it was fun to make when I made it a while ago.
If you're a Maya user, there is a Maya 2009 .ma file that "should" see all the textures. Otherwise, you'll have to load the obj file in to your viewer of choice and hook up the textures yourself. There's also a PSD showing the texture layers I used and a couple of making-of time-lapse movies.